I thought this was going to be for the GoT mod for Mount and Blade: Warband, which is also pretty freakin' sweet as a Game of Thrones game. I'll have to check out Crusader Kings II now, though; I'm a stickler for continent-spanning medieval/fantasy power struggles. » 11/20/14 6:19pm Thursday 6:19pm

My boyfriend and I had a similar experience, except in this case I suppose I'm the "young, daring" one. We hold hands pretty much all the time in public, and he's told me that he's usually really self-conscious about it since people tend to stare and make him uncomfortable. I personally could care less, and he's… » 11/20/14 3:06pm Thursday 3:06pm

I was playing this last night and I share-played with my roommate so he could watch, since he wanted to see the first-person gameplay. He didn't want to hang out in person because...I don't know, something about having a burrito to attend to.

ANYWAY, one of the first things I did was fiddle with my in-game phone's… » 11/19/14 12:31pm Wednesday 12:31pm

The key difference here would be that the battles are more akin to real-time action RPGs and less to a traditional turn-based Final Fantasy, so the "hit a button just as you're attacked" could just be a regular block/parry/dodge mechanic and "hit a button as you attack" would just be...well, hitting a button to attack… » 11/17/14 4:23pm Monday 4:23pm

For me, it boils down to the fact that video games don't have to be "games" in the traditional sense. I know that sounds like an oxymoron, but let me explain.

Games like Gone Home, Dear Esther, The Stanley Parable, and Journey have shown us that simply being an engaging interactive experience is something worth… » 11/14/14 5:47pm 11/14/14 5:47pm

Going through the Dragon Age Keep and managing all of those choices brought it all back to me. I'd recommend that (in addition to this wonderful guide) for players that have beaten Origins/DA2/Both but don't quiet remember all the details, particularly of their specific adventure. » 11/13/14 3:07pm 11/13/14 3:07pm